Although VR has been around for decades, the technology has only been explored seriously in the past few years. Most of this work has focused on experiential design, such as gaming and immersive ...
Creating a VR that truly immerses the user is no easy feat. To pull this off correctly requires a careful blend of graphics, animations, audio, and haptics that work together in deliberate concert to ...
In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the clever design of Red Matter 2’s ‘grabber tools’ and the many ways that they contribute to immersion.
ShapesXR, a VR design and collaboration platform, has secured a $8.6 million seed round led by Supernode Global. Launched in November 2021, ShapesXR enables up to thirty participants, developers and, ...
In a lot of ways, designing in virtual reality is just like designing in real life. Certain rules must be followed to ensure that people have an enjoyable experience. In the physical world, this might ...
Diving deeper into the virtual reality market, Qualcomm on Thursday unveiled a reference design for a standalone virtual reality head-mounted display (HMD) powered by the Snapdragon 820. The chipmaker ...
From the Lower Manhattan offices of New York architecture firm SHoP, you can explore buildings around the world---including ones that don't yet exist. You can walk along the edges of an ...
Editor’s note: Tadhg Kelly is a games industry analyst, design consultant and the creator of leading blog What Games Are. He is currently writing a book called Core Game Design. You can follow him on ...
Ford outlined how it’s increasingly using virtual reality (VR) technology to eliminate the distance between its design studios in North America, in Asia, and in Europe. The Co-Creation tool the firm ...
VR headsets are more and more common, but they aren’t perfect devices. That meant [Douglas Lanman] had a choice of problems to address when he joined Facebook Reality Labs several years ago. Right ...