In part one, we saw how to create a basic 3D environment in Unity and then add first person controls and a camera, along with the ability to shoot. Hopefully, you will have found the process was ...
But long before Unity was being used to make platformers and VR apps, it was being used to make 3D shooters; usually of the FPS persuasion. 3D action was Unity’s original purpose and it’s still what ...
人机交互界面(HMI),是汽车圈非常熟悉的一个词,从旋钮按键时代开始,到现在逐步演变成以触摸屏和语音识别为主,以实体按键、手势识别为辅的多模态交互体验。 随着车载屏幕越来越大,越来越多,性能越来越强,我们不由会思考,未来智能汽车的HMI会是 ...
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